In-game event

DDNet 19.0 released

DDNet · published · build 17498699

DDNet 19.0 has been released with the following changes:

  • Add spectator count to HUD
  • Auto-sync player camera option
  • Teleport hookline (when 1 exit)
  • Add "Test map locally" button
  • Automapper usability improvements
  • View ingame entities
  • 128 player support (not in server yet)
  • Android: Support changing touch button background color
  • Button to open ddnet-saves.txt
  • Partial antiping (cl_antiping_percent)
  • Show position in freeview
  • Improved ingame server info
  • Don't show "add friend" message when everyone is offline
  • Teeworlds 0.7 skin fixes
  • Show team info in server info
  • Display ninja bar in 0.7 servers
  • Fix custom map download URLs
  • Make it easier to download a file and have If-Modified-Since support
  • Add support for checking mapbugs in client prediction
  • Remember selected server settings option during search
  • Show Teeworlds 0.7 servers in LAN browser
  • Reset player speed value in demo
  • Fix ping cache for 0.7 servers
  • Fix crash with long translations
  • Fix Vulkan crash with long text
  • Add translation credits to language settings
  • Higher quality speedup arrows
  • Show position of paused character currently spectating
  • Show FPS button in settings
  • Add community name tooltip to password popup
  • Fix touch control button's corner bug
  • Improve editor envelope preview and envelope curve rendering
  • Confirm deletion of images/sounds that are used in map layers
  • Fix tele cp using wrong number
  • Fix crash with game tiles in other group
  • Fix crash when deleting a sound
  • Fix editor ctrl+right click selecting hidden layers/groups
  • Vanish on /spec in practice, add /unpractice
  • Separate infjump and invincible
  • List available maps as console arguments for sv_map/change_map
  • Allow custom mods override client prediction tune zone (per-player)
  • Cancel swap command with /cancel
  • Add sv_practice_by_default command
  • Persist last whisper between map changes
  • Preserve super on hot reload
  • Do not force infinite ammo for ddrace gametypes
  • Fix FIFO on Windows not working with linebreaks
  • Add hide_auth_status to rcon
  • mastersrv: Add config file and hot-reloading
  • dilate: Support --dry-run
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