Dustgrave: A Sandbox RPG · published
Good day, adventurers! We've been spending this month working on version 0.5, Dustgrave's first real update!
With this update, we will bring several improvements to what's in the game and add features to make the world feel alive!
Factions are now much more active! They will send parties to occupy or raid enemy settlements, move supplies across the map, and patrol key areas.
To keep you players better informed about world events, we have added new notifications and improved existing UIs. These notifications will help you stay on top of what's happening around you.

We've also added more detailed settlement information. Now, you can easily check which traders are available, see if there are quests to take, and stay informed about major events happening in the area.

We fully implemented a Respec feature, allowing you to change specializations for your main character and companions. This gives you more freedom to customize your party, experiment with unique builds, and adapt to different challenges.
For now, respeccing can only be done by talking to Innkeepers. It will cost a moderate amount of money, but there are no limits to how many times a character can change their specialization.
We've added new sub-quests, new ways to solve existing quests, and a ton of NPC barks. NPCs will now comment on world events, ongoing or completed quests, and generally react more dynamically to what's happening in the world.
We've also introduced several Quality of Life improvements! For example:

When will this update be ready? It's just a matter of days! We're about to start testing and polishing. Since we've made some structural changes, including further reducing loading times, we want to take our time to ensure everything runs smoothly and nothing is broken.
Thank you for your support!