In-game event

Update

Putridness · published

-Default hand positions have been adjusted for "meta Quest"

-Weapons in the inventory are now highlighted

-New infected added

-Worms added, as well as a new kokan mechanic

-Fixed the ability to walk through open doors

-Added weapon: M1 Carbine

-Easy difficulty simplifications

You can no longer start the game on difficulty higher than Easy until you have completed the first level.

-Added a "bodies don't disappear" option.

-Added a new caliber: ".30 Carbine (7.62×33 mm)"

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