
The second button now controls a possible secondary action (the pistol's slide now springs back when pressing the second button, as in real life).
Added the ability to take magazines from over the left shoulder for the currently equipped weapon. (Magazines must be placed in the vest.)
The placement of vests on the body has been improved.
The weapon transfer system to the hub has been changed (the save box is now activated only after a floppy disk is inserted to save a checkpoint).
Improved checkpoint saving system. Items no longer need to be placed in your inventory; everything in the save room will be saved.
Corpses can now be carried.
Difficulty balance (the player receives damage based on the difficulty, and damage to the player won't go through walls).
Depending on the degree of damage to a zombie's legs, they will be slowed down.
Varied zombie roars.
Run is now triggered by pressing the stick, not holding it down(The second button no longer duplicates the run button).
Fixed a bug where magazines would not always fit into the vest.
Fixed a bug where the Mosin rifle magazine would not detach when refilling.
Improved two-handed pistol grip.
Fixed a bug with inventory slots in the backpack.
Increased hand grab range.
Backpacks are now easier to place on your back.
The "Continue" button no longer breaks when entering a shooting gallery or tutorial.