EA Demo 1.0.4
New moving patrol encounter,
Map additions & improvements,
WIP new weapon: SVD Dragunov (animations & sounds placeholder),
Added WIP Frag Grenades & Ammo boxes can now be exploded,
Added early iterations of Sniper and Officer class, currently their only differences are in appearance and weapon.,
Added graphical options for shadows, ssao, bloom.
AI performance optimisations (Godot fix yo animation bottlenecking pls),
Reduced 12 Gauge inventory capacity from 12 to 6,
Added randomised height variations to NPCs,
Updated vault prompt ui,
VERY WIP Progression saving & loading (f5, f9),
Testing trenches to be shallower, more of a realistic height. See how it affects gameplay, needs feedback!
Next update expect some gameplay changes...
Enjoy!