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ShipShaper: Falconeer Chronicles›Events›Big update live on development beta for the demo.
In-game event

Big update live on development beta for the demo.

ShipShaper: Falconeer Chronicles · published 6 months ago

All eventsPlayers around this dateRead on Steam

Hi everyone ,I've got a new update to the demo running on beta development branch , go to game properties/versions and betas and select development to tryi it out right nowLets first do the changelist: WARNING THIS MAY AFFECT SAVE FILES (sorry if it does)

  • moving supers when you have something else selected requires a click before you can drag to prevent accidental moves

  • made the bow and stern displacement more relative to the height at the appropriate locations

  • made dragging out the hull have hopefully a more predictable result on windows and props. Cannot ever be perfect cuz you can wildly deform, just better and less janky

  • Added a Mayflower, Bow, Stern, Midsection and prow

  • Added entry port

  • Added Stairs

  • added Charles Martel Fighting Top

  • increased overall performance

  • increase performance when dragging masts

  • added a cloning option when in + creation mode left clicking on the clone icons that pop up on props will spawn a copy

  • made dragging props to the fronts and rear facing surfaces much more solid and less janky.

  • removed pops and random movements when deleting some items , causing other items to shift

  • made the delete button a bulldozer and the wipe button a trashcan

  • the big gun turrets were floating, fixed that for 3dprinting

  • ropes and ladders now have volume for 3d printing)

  • lowered where the ladders attach to the hull tobe more historically accurate

NEW CONTENT!

Mostly its pieces for the late medieval style hulls with very high for and aft castles. Inspired by the Mayflower. The other bit is a Charles Martel style fighting top (mast) with observation pods. Really complements that early warship look.the thicker volume ropes are alsoa nice visual addition.

Let me know

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