The first patch for Dustgrave has been released! Thanks to the many feedbacks and bug reports, we managed to track and fix several issues. We also changed the balancing a little to make the experience smoother!
We are also tracking the source of crashes some of you are experiencing, and we will do what we can to provide a solution as soon as possible. Thanks for your patience and support!
Patch Changelog:
- Critical: fixed a critical issue which prevented to load some savegames or enter some settlements due to a bug on containers.
- All bombs and potions are now stackable.
- Fixed a few missing strings.
- Fixed an issue with quests not properly ending while on the world map.
- Fixed an issue related to neutral parties fighting on the map.
- Increased the wealth of traders, so they will buy more stuff from you. In existing games, it will take a few days for them to refresh their stock and get the increased amount of money.
- Fixed the dialogue to join the Blue Dahlans factions.
- Members of the Straw Hats will now have a proper family name, instead of just their name.
- Bows and crossbows now yield materials when dismantled.
- Fixed an issue with a few quests not progressing properly due to the NPC party not disappearing on the world map.
- Fixed the three infested towns now having proper loot, but a new game may be required for it to appear, we are still investigating so that we can properly let existing savegames update changes to containers.
- Allies in combat will now avoid targeting your characters, unless they can land a really juicy AoE attack on several enemies. That's too tempting to ignore.
- Fixed a bug with too many characters assigned to the same inn room preventing the level to load properly.
- Fixed a female armor model spawning ghostly flying heads around the level.
- Fixed an issues with ranged actions and heavy armors.
- Fixed a level-up talent that was missing.
- Fixed a memory leak with temporary texture not being purged from memory.