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Island 359™EventsVersion 1.0 Released!
Community

Version 1.0 Released!

Island 359™ · published 27 Feb 2018, 16:59 UTC

All eventsPlayers around this dateRead on Steam

After 18 months in Early Access, we finally felt the game was feature complete with the addition of Survial Mode, and ready to graduate to Full Release status.

IMPORTANT!!! It’s launch week and just like any launch - expect a few bugs.

PLEASE tell us if you experience any issues and we’ll try to get them fixed up as soon as humanly possible.

KNOWN ISSUES:
-Bad dino spawning in Jungle Loot Drops for Rift at least, working to get that patched ASAP.

We want to thank all the players and testers who gave us feedback, suggestions, and helped us fix bugs along the way. The community really did help shape this game and we couldn't have done it without you all, so thank you!

And a very special thank you to the private beta group that has been helping us smooth out Survival mode for the past month!

------------------------------------------------

Patch notes coming soon.

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Community16 Jul 2024Island 359 Status UpdateHi all, long time no see. I want to apologize to the community for falling off the face of the earth with supporting this game. Over the past several months I’ve been attempting to update the game to Unreal version 4.27 to properly support Quest Link (not native quest). The game was previously built with Unreal 4.17, so this was an undertaking, but it’s getting there. I’ve read the discussions,…Island 359™Game update14 Jul 2018Update 1.09UPDATES Version 1.09 Updates · Added Hand Orientation setting to change the angle of your hands · **HOTFIX** fixed a recoil issue with hand orientation (7/14) · Fixed Stegosaur’s stiff neck on death Additional Notes Just a quick update to add back in a much requested feature.Island 359™Game update11 Jul 2018Update 1.08UPDATES Version 1.08 Updates · Added Left Handed Movement Mode (in the Controls Settings) · Added a button to increase amount of ammo when purchasing at the store · (Vive) Added an indicator when holding menu button to let users know holding will pause the game · Fixed pain fx not activating when loading arcade save · Fixed disappearing backpack bug (a band-aid fix but it’s solving the issue fo…