Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Caves of LoreEventsPrep and bug fixes
Game update

Prep and bug fixes

Caves of Lore · published 21 Mar 2025, 19:27 UTC · build 17812427

All eventsPlayers around this dateRead on Steam

This update is a small patch meant to precede the next update that will add more content. It provides important bug fixes and paves the way for more content.

+1.7.5.0
(prep for a bigger patch coming soon)
+ Changed max damage from 9999 to 999999, because some of you are ridiculous, and I'm here for it
+ Fixed bug that generated too many copies of some cloaks
+ Fixed a bug that kept generating unique items at stores after they had already been bought or generated
+ Fixed Rycard leaping onto invalid tiles in rare circumstances
+ Fixed a rare screentouch bug when selecting items in a stash
+ Fixed a bug with Mana Fire reduction math
+ Fixed a bug where the inventory was not expanding properly on rare occasions, causing an error
+ Fixed a bug where Lannon would gain skill points after training
+ Fixed a rare pathfinding bug late game in Undermoor, using Seeking Lights
+ Fixed inventory size reducing to 120 (minimum is 240)

More from Caves of Lore

Other announcements

All events
Caves of LoreGame update20 May 2026New Game Plus!+Added New Game Plus! Caves of Lore is now updated with New Game Plus Mode, giving you more ways to continue, rebuild, and replay after completing the game. After finishing the game, you can restart with bonuses from your last game or continue the game without restarting. New Game Plus lets you carry forward permanent stat increases, some memorized abilities and spells, previously unlocked trai…Caves of LoreGame update23 Aug 2025New "Travelling" Spellbook!+ Added new Spellbook! + 6 New Spells! + Fixed a very old bug with a blank slot in combat inventory after fighting a certain something that shall go unnamed + Fixed a bug in the Fungal Shelf with a rock not being interactable due to interference from another object + Error pop-up panel now contains more specific information for bug reports + Other minor bugs fixes + TyposIn-game event25 Mar 2025Unique Weapons UpdateThe time has finally come to make Unique weapons more unique. I've also added a few new bows and a potion. Another requested feature is allowing other characters to purchase starting abilities that Lannon has access to. They are pricier, but you get the primary and secondary when purchased. Only one character may have each of these abilities at a time, so there can be no duplication. I've also…