Hello, Guild Master! 🌞
Our very first update has just arrived!
Thanks to the detailed feedback you’ve shared since the demo release, we’ve been able to clearly see what worked well and what caused inconvenience. We know feedback takes valuable time and effort, so we truly appreciate the thoughts you’ve shared with us. We’ll keep doing our best to apply your suggestions and make the game even better. Thank you sincerely!
(Since English isn’t our native language, some of our earlier translations may have sounded awkward. We’ll be reviewing them more carefully moving forward, but if you notice anything odd, please let us know—we’ll fix it as quickly as possible!)
Added new quests and updated some text
Road construction and removal made easier
New layer filter: when selecting a road, all buildings are shown semi-transparent
Corrected English translation of the Auction House quest
Improved translations that could cause confusion
Number formatting updated to use the “k” notation (familiar outside of Asia)
Fixed issue where message bubbles blocked clicks
Added tooltip description to the item lock button
Made meat item descriptions more detailed
When no guild members are available for part-time jobs, a message will now display: “No guild members available”
After constructing a building, move and demolish icons no longer appear immediately
Reduced cases where dungeon expeditions failed due to missing supplies or skilled members being busy with professions
Fixed occasional bug where the main screen was cut off on the sides
Fixed bug where locked items were still being used
Fixed bug where portraits after reset showed the previous character
Fixed bug where planting herbs simultaneously with a herbalist and the mouse caused plants to appear incorrect
Fixed bug where high-level guild members could still die during part-time jobs
We’re investigating an issue where characters sometimes don’t return after being sent to dungeons. We’re working hard to resolve this as quickly as possible. If you can let us know which dungeon you sent them to and what party composition you used, it will be a huge help in solving the problem!
Thank you for joining us on the journey to make <Creator Chronicles> a better game!
Fixed a bug where roads were selected twice in the construction tab.
Fixed a bug where guild members would stop if a building was moved while they were cooking.
Fixed a bug where guild members would return home after the game was paused for a long time.
Fixed a bug where buildings could not be built even in valid locations.
Fixed a bug where commonly used characters could not be used in IDs during character creation.
Fixed a critical bug where the village entrance was intermittently blocked, preventing construction, trading, and game progress.