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Dustgrave: A Sandbox RPG›Events›Revelations Update Preview 2 - Reworking Classes
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Revelations Update Preview 2 - Reworking Classes

Dustgrave: A Sandbox RPG · published 14 months ago

All eventsPlayers around this dateRead on Steam

Today we’re back with another Dev Diary, highlighting the substantial improvements we’re making to Classes and character progression in the upcoming Revelations Update.

Your feedback on Dustgrave’s combat system has been overwhelmingly positive, yet many of you have asked for deeper progression options and more varied character builds. We heard you, and have completely reimagined our approach to Classes and character’s progression.

Over 150 New Talents!

We’ve expanded Talents dramatically, introducing more than 150 new options for you to explore as your characters level up. Previously, Talents mostly offered simple Attribute boosts or Class-related bonuses. Now, you’ll find a wide array of choices ranging from powerful equipment-based bonuses to unique Class-specific selections that can complement your build.

Introducing Class Specializations

The centerpiece of the Revelations Update is the introduction of Class Specializations. Each of our four main Classes now offers several unique Specializations, each bringing distinct gameplay mechanics and influencing your character’s role in combat.

Soldier

Soldiers remain straightforward and powerful, excelling at frontline combat and battlefield control. Choose between four Specializations, each providing a unique tactical identity and specialized combat bonuses: Duelist, Warrior, Veteran, and Skirmisher

Rogue

Rogues specialize in indirect approaches and tactical versatility, with dedicated Talents offering gameplay-altering effects. They have three distinct Specializations: Assassin, Poisoner, and Bounty Hunter.

Sorcerer

Sorcerers wield destructive arcane power, and can choose from a selection of potent spells unique to their Class. They can further specialize into one of three paths: Magus, Spellblade, or Blood Mage.

Theurgist

Theurgists remain our beloved sacred casters, now benefiting from improved Patron Saint Talents alongside four specialized paths: Warden, Thaumaturge, Guardian, and Inquisitor.

Legendary Talents

The last crucial change is the introduction of Legendary Talents, which can be unlocked after reaching level 24. Are you tired of only having two meagre Action Points per turn? You desire nothing else than slashing through hordes of enemies? Legendary Talents are here for you!

While a few of them only offer extremely powerful bonuses, most Legendary Talents will let your characters gain more Action Points during their turn, effectively becoming much more powerful and capable of dealing with the enemy’s superior numbers. To support some of these new mechanics, we’ve introduced a dedicated Status Effect called Valor.

Here’s a sneak peek at just a few of the Legendary Talents you’ll discover in the Revelations Update.

Diverse Playstyles and Build Variety

With these additions and improvements, you’ll have the freedom to create dozens of new builds or enhance your existing favorites. Some Specializations provide straightforward improvements to existing playstyles, while others introduce entirely new gameplay mechanics, giving you fresh and exciting ways to experience Dustgrave’s tactical combat.

We’re eager to see the creative and powerful builds you’ll develop once the Revelations Update goes live. We’re less eager to balance all the overpowered and game-breaking combination we know you will find!

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Major update27 Aug 2026Dustgrave's Explorer Update is now available!Hello Adventurers! We just released the Explorer Update for Dustgrave, a new major update bringing radical improvements to balance, progression, quest structure, and quest variety! We spent the last few months working on the content and polish the game needs for its final release, and since we don't want to break existing savegames, this update only features some of what we've been cooking up!…In-game event19 Mar 2026A new update has been released!Hello adventurers! We just updated Dustgrave to version 0.8.3! We spent the last months rebuilding and cleaning part of the codebase, to permanently address some issues and bottlenecks in the game! Considering the limited traction Dustgrave is having in this phase of its early access, we decided it would be a wise thing to allocate some time to this process. This meant creating new internal too…Game update30 Oct 2025Revelations Update Hotfix #4Another hotfix has been uploaded, this one with a larger changelog! IMPORTANT: we had to change some code related to how settings work, so starting this version of the game will reset all settings to default. Changelog · Fixed a critical issue happening after dismissing the companion recruited in the Prologue before finishing that storyline. If you have a corrupted savegame because you dismisse…