Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
1 Trillion Credits In DebtEventsChapter 1 Done + Game Improvements
In-game event

Chapter 1 Done + Game Improvements

1 Trillion Credits In Debt · published 18 Feb 2026, 08:37 UTC

All eventsPlayers around this dateRead on Steam

Hello All!

There were a few more improvements I wanted to make before working on Chapter 2.

Gameplay:

A new predictive stat system: When hovering over action buttons, the game calculates your stats AS IF you had done the action.

Hovering over a button example:

Stats that are affected by this predictive system will change color. The aquamarine text colors show which stats will be affected.

Lore:

Things in the world can be inspected for additional lore tidbits.

Changed beginning dialogue slightly.

Graphics:

Finished the map overhaul.

New model for Sona.

Hair and clothing physics

New idle, shield, and attacking animations for Sword & Shield enemy.

New animations for the taser.

Misc:

Removed a lot of items that add nothing to the game, or were plainly broken.

Boss has been nerfed in HP, from 4000 -> 3000

Some enemies have been made slightly easier

Patch 1:

Fixed softlock when dying from Self-Affliction

Fixed ragdolls to some degree

Fixed aggro symbol being slightly offset.

More from 1 Trillion Credits In Debt

Other announcements

All events
In-game event28 Aug 2026Improvements Update #2Hi all, I've been busy lately but I've been working on stuff on and off so here's what I have: New additions (Sept 10th): Added a fullscreen option, and options to use the default cursor and to hide optional dialogue. Added a notice to tell the user when an accessory is too heavy to equip in the loadout manager. Fixed some memory leaks and performance issues. Improved animations. Fixed being ab…Game update31 Jul 2026Chapter 2 Patch 1Hi all, Here are some small improvements I have made through the weeks. Improved and rebalanced accessories & weapons. Added pause menu to the game, alongside an exit button. Standard stuff for a PC game. Reduced gravity and simplified movement. Fixed bugs relating to some accessories, settings, etc. Redid some menus. Improved performance. Please let me know of any feedback, improvements, or bu…Major update13 Jul 2026Chapter 2 ReleaseHi all, Chapter 2 is released, bringing in a new mission, new mechanics, many improvements and more content. New Mission, Grand Exodus Trench: A new mission taking place 30 km underwater. Brings in four new enemies, 1 new boss, alongside a brand new combat mechanic: Enemy components: These components are a separate entity from the enemy, but enhance the enemy greatly. For example, missile pods…