
Improved the first minutes of gameplay to introduce features without overwhelming the player
Tutorials now show only the essential skills to master; other mechanics can be easily learned through the UI
Updated tutorial locations with clearer and simpler explanations
Weapon skill icons now change while holding Drain Mode
Added visual and sound feedback for draining health and fuel with special effects in DrainCore
Special camera shots during dialogues highlight the next area to explore
Level sounds are now clearer and attenuation works correctly
Improved AI
Enemy groups fighting each other are now more clearly showcased in the level
Improved the final scene of the demo
The game offers to switch controller icons in the options when gamepad detected
Added new cool cursor design
A smoother lore introduction at the game start and maybe little surprise