
We have been updating the game with all the great feedback we got from our last playtest, including improved galaxy generation, more aggressive enemy AI, and new ancestral virtues, such as:
Gastronomist: "Excess food production increases happiness.",
Transmogrify: "Farms, mines, labs and colony bases can be can be transformed into farms, mines, and labs.",
and Desert bloom: "Arid homeworld. You can terraform arid planets."
We're going to run another public playtest November 1-14!