Fixed a bug where players would lose their state and get stuck in darkness when exiting procedural maps, especially in multiplayer. Thanks Nushy Bryan and LaNaveIndie for catching this, and sorry to ruin your stream :/
Fixed a critical voice chat bug where proximity channels would get mixed up after dying and respawning. Should work properly now. Again, thanks Nushy Bryan + LaNaveIndie for detailed error feedback.
Factory entrance merged with the building.