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FEEDERSEventsNew HUD
Game update

New HUD

FEEDERS · published 29 May 2026, 16:53 UTC

All eventsPlayers around this dateRead on Steam

Gave the HUD a fresh redesign.
New look across the board — the status bars (Health, Stamina, Radiation) and the bottom belt all got reworked. Same info, cleaner read.
More guns coming with new solo expeditions.

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FEEDERSGame update22 Apr 2026Steam Thought We Were A Different GameThey banned us for four days to check. We kind of are one now. Here's what changed. The Renderer Built our own renderer on top of UE5. We call it FDR. Feeders Dynamic Renderer. Version 2 because version 1 never existed. It draws the world at a lower internal resolution, runs a dithering pass, kills most of the post-process stack, pushes it back up. The engine does less work per frame. A lot les…FEEDERSGame update15 Apr 2026Smoother Entrances, Better FramesOptimised Subway and Carnival map entrances for better FPS. · Subway entrance fully reworked, reduced reflections, trimmed meshes, solid performance gain. · Carnival entrance relocated, easier to find now. · Subway drone landing spot moved, less running, faster start.FEEDERSGame update15 Apr 2026Hotfix: Performance Pass & Ambient SoundMajor performance pass on Factory entrance, removed unnecessary clutter, FPS improvements. Underground improvements coming soon. · Started optimization pass on Market Rooftop, and other maps more coming. · Added ambient audio to the main menu that nobody asked for.