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The Last Plague: Blight›Events›Roadmap Updates
Community

Roadmap Updates

The Last Plague: Blight · published 11 months ago

All eventsPlayers around this dateRead on Steam

Hey everyone, as September is coming to an end and after having a detailed look at where the game is and where it's heading, I wanted to share my short and long term plans for the game.

Q3 Update

The Q3 update will be a bit smaller than originally planned unfortunately. Aiming to still get skills/proficiencies out, but NPC survivors and glass blowing need a bit more time to get right as its a lot larger of a feature than I was originally planning. The original plan was possibly a bit too ambitious, apologies for that.

Expect a smaller Q3 update with skills and a few other enhancements by the end of September.

Here is a quick preview of the new, often-requested outer corner roof piece coming in the Q3 update (was a lot harder to implement than the inner corner piece!)

Q4 Update

Pushing NPC survivors and glass blowing to this update. Working and trading with NPCs will be critical to the game's story and the eventual curing of the Blight.

1.0 Release

Not planned out in detail yet, but I'd like to get the 1.0 release out once all of the requisite features are in place (most features released this year as well as NPCs). I imagine this will for sure be in 2026, and ideally in the first half of the year.

The game was released into Early Access almost a full year ago now (wow!) and I'm so appreciative of all the amazing feedback, support, and bug reports over this time. The list of content/feature requests is incredibly long now and I want everyone to know that I read every one. My goal is to find a good balance of what to include that improves the gameplay and experience the most while not pushing the 1.0 launch back too much.

But know that even after 1.0 release, I plan on continuing to work on the game and keep free updates coming many years into the future. There are so many cool things that can be added to the game to make it one of the most interesting realistic-focused survival games out there. Thank you for being here and being part of the The Last Plague's journey!

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Game update3 Aug 2026Update v0.12.7Got a few small fixes for everyone. Thanks for the great feedback as always! Fixes: · Fixed some missing text in a few areas in the UI with the Simplified Chinese localization, such as the headers for each crafting recipe in the recipe list · Fixed NPCs still taking too many player items Improvements · Improved NPC pathfinding to avoid felled trees · Improved look of long distance LOD version o…In-game event25 Jul 2026Update v0.12.6 - Simplified Chinese, Performance & GraphicsHey everyone, I was planning to push out a small update to get Simplified Chinese localization out but decided to include some performance and graphical enhancements that I've been working on for the 1.0 release as well. Ended up being a pretty big update with a bunch of improvements that hopefully improve the experience for everyone. Overall performance and frame rate should be a bit higher. H…In-game event30 May 2026Update v0.12.5Got a whole bunch of bug fixes and improvements in this patch after collecting reports over the last while. Also did a bit of performance optimization and networking improvements that touch many parts of the game logic, let me know if you see something weird! Fixes · Fixed corrupt data on objects breaking the game load process. Instead the object will attempt to be repaired and removed if repai…