
Weather! The world of ROGUEFISH now has rain and snow
Networking improvements, multiplayer is actually playable now!
Major performance improvements
XP and regeneration orbs now despawn after 60 seconds
Lightning core lighting bolt summon chance reduced to 20% (previously 25%)
Signal Beacon homing rocket chance reduced to 25% (previously 100%)
Increased base ship speed, acceleration, turn speed, and turn acceleration
Increased enemy speed
Reduced stamina regeneration
New enforcement of stat caps
Reduced max projectile sizes for readability
Improved island character navigation
Fixed collision for interactables and containers
Fixed catch minigame not closing on sea battle start
Fixed combos not working in online sessions
Fixed Signal Beacon launched rocket hitting defeated enemy that triggered it
Charge shrine SFX now stops when game paused (offline only)
Fixed level-up not closing when run lost
Fixed Moai shrine offering multiple of the same relic
Fixed relic orbs generated by one player applying incorrectly if collected by a different player
Fixed tavern characters desynching in multiplayer sessions
Fixed non-host clients not showing ship rocking/collisions.
Gamma slider now affects UI
Fixed sound looping issues
Fixed various sounds incorrectly playing for all players
Fixed various relic stat inconsistencies
New bubble transition effect
New wobble text effect
More precise camera control
Updated weapon particle effects
New Settings
Exclusive Fullscreen mode
Resolution settings
Bloom toggle
vSync toggle
Reduced particles toggle
Look sensitivity slider
Reset save button
Reset settings button
Leaving a multiplayer game mid-run may result in a bugged UI
Bubble transition effects may have visual glitches for non-host clients in multiplayer.
Hosting an online game with no other players may cause crashes
New tutorials
Achievements, quests, and unlocks
Co-op minigames
New characters, ships, and items
Visual improvements
Lots of other stuff :)