
Greetings, comrades! We've been working, working… and finally, not working. What did we fail to finish? That’s right—the demo. Why didn’t we finish the demo? Who cares! The important thing is that we can share this magnificent unfinished masterpiece with you in just about a week! But for now, enjoy this trailer.
Wow-wow, hold on—what a majestic mosquito just flew past the author of these words. A real unit, plump and sweaty-palm-sized… but anyway, back to business. Where were we? Ah, yes—the demo. As we announced earlier, Breathedge 2 is getting its very own demo of itself so you can enjoy all the glorious bugs and our top-tier kindergarten humor before the full game is even out. The demo will be completely free on Steam as part of the 'Steam Next Fest' event, running from February 24th to March 3rd, 2025, at 10:00 AM Pacific.
Here’s the link as proof, because even we can’t believe it:
https://store.steampowered.com/app/3499150/Breathedge_2_Demo/
Now, a Few Words About the Breathedge 2 Demo. What is it? Why does it exist? And how much longer must we endure it?
Breathedge 2 Demo is the very beginning of the game, featuring the first main and side quests, equipment, resources, crafting, and, of course, a generous helping of space junk. The quality isn’t final yet, but it’s pretty close to what you’ll see in the full game, showcasing the bare-bones mechanics of the launch… at launch.
Is there base building? Nope.
A spaceship, perhaps? Absolutely not!
Well, at least there’s…? No!
But don’t worry, you’ll still get a main menu, a crowbar, a chicken, some aluminum, and 135,000 posters (or at least that’s what we counted—our math skills are questionable at best, so if you can’t find all 135,000, it’s probably just a tiny bit fewer).

If There’s No Base Building or Hundreds of Hours of Gameplay, Then What’s the Point of This Demo?
Good question. You know what? Demo canceled! …Just kidding. We wish. But it’s too late—we’ve already recklessly shoved this project into Steam, and there’s no turning back now.
In reality, aside from our primal chicken-like urge to share the results of our labor with the world, this demo serves a very important purpose. We want to see how the game is received, how it runs, and—most importantly—how it plays.
Because Breathedge 2 isn’t just a sequel; it’s a full-on reimagining of every mechanic, interface, system, and overall logic. We absolutely love stepping on rakes, don’t get us wrong—but we prefer new rakes. Fresh, shiny rakes, waiting to smack us right in the face.
That’s why your feedback is incredibly important to us. We want to know: What did you like? What’s terrible? What got you the most excited? How does it run on your system? Where did you struggle? And what should have been added yesterday?
To make it easier, we even added a built-in bug report tool and a feedback survey right inside the game. Never before has telling us how badly we screwed up been this convenient!

A Friendly Reminder: This Is a Demo, Not the Final Game. So, naturally, a lot of things are missing. Some were deliberately removed, others… well, we just didn’t have time. Because, honestly, who works these days, anyway? For example, textures in the demo are only translated into two languages, but the final release will feature fully localized textures and assets. Why? No idea. But such is the way.
The demo is also missing a ton of settings, mechanics, interactions, dialogues, rewards, and other fun little details that will absolutely be piled on in the future. And if, by chance, you notice that some (or all) translations of dialogues and item descriptions are riddled with mistakes—you're not imagining things. Our nonexistent localization department, consisting of one very depressed chicken and a robot coffin that can’t even read, has done a phenomenal job at translating everything. Of course, these translations still need to be proofread, corrected, and burned.
Until then—me no understand you. Confirm?

Now, About the Dates—How Long Do We Have?
One might assume that access to the demo will end along with the festival. Is that true?
Well, of course, obviously, naturally… we have absolutely no idea. Knowing things about our own project? Embarrassing.
For now, the plan is to shut down the demo on March 3, 2025, at 10:00 AM Pacific—but we’ll take another look at this decision closer to the date, depending on how things go.
Our top priority is your feedback. And our second priority? Also your feedback. So that’s what we’ll base our decision on.

Oh, One More Thing Before We Forget! We love making grand, unrealistic promises…
Well, okay—our copywriter loves making grand, unrealistic promises and then watching as the entire dev team collectively bursts into flames. Fortunately, he writes fast and runs even faster.
So, here’s another probably unrealistic promise: we want to share a roadmap with you soon. You know, what we plan to add first, what comes later, and the overall direction of the game’s development.
But before we do that, we’d like to tidy it up based on your feedback and suggestions.
So—play the demo, send us messages, demand features! Developers promise everything, developers can do anything, and developers… will read this announcement only after it’s already published on Steam.

That’s It for Now! See you all at the festival! We’ll be floating somewhere in the massive list of amazing indie projects made by some truly awesome devs, eagerly awaiting your Valentine’s cards, wishlists, angry comments, and all the other fun stuff that makes our cheeks burn and our thick, boiling chicken blood bubble with excitement!
…Wait, why is it so thick? Might need to get that checked.
Oh, right! Before we forget—quick commercial break! We’re about to drop the biggest Steam discount ever on the first Breathedge—a whopping 75% off! Just in case that’s something you care about.
https://store.steampowered.com/app/738520/Breathedge/
And Don’t Forget to Wishlist Everything in Sight! Including our second project, about which absolutely nothing is known… not even to us:
https://store.steampowered.com/app/2708860/Canyons/
You Can Discuss All This (And More) in Our Cozy Discord! Come on in—there’s a whole bunch of awesome survivalists hanging out there!
https://discord.gg/uezQcU7

Oh, and We Have Mail Too! Not the paper kind, of course, but it still works. We read it, we check it, and we rarely clean out the spam folder—just like professionals: [email protected]
Have We Mentioned That You Absolutely Must Wishlist Breathedge 2? No? Well, let’s fix that.
Studies* show that adding Breathedge 2 to your wishlist leads directly to, towards, into, and sometimes even beyond... whatever that means. We assume there’s no need to explain why that’s a great thing—so go ahead and hit that glorious green button right now!
(*Studies may or may not exist.)
https://store.steampowered.com/app/2412960/Breathedge_2
