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1.19.9 beta · Pixel Composer · SteamPeaks
Pixel Composer
›
Events
›
1.19.9 beta
In-game event
1.19.9 beta
Pixel Composer
· published
12 months ago
· build
19886325
All events
Players around this date
Read on Steam
Add default export directory settings.
Interface
Add thumbnail tooltip on recent files submenu.
Replace sample projects with samples from the random project collection.
Add button to navigate to current project directory/
Node
New Particle System (pSystem): a custom particle replacement, replacing the current VFX.
Improved performance
More modular system.
New features:
Custom event trigger
Particle mask
New nodes (from VFX)
pSystem Gravity
pSystem Align Velocity
pSystem Collision
pSystem Sample Color
pSystem Mask
pSystem Mask Data
pSystem Trigger Event
pSystem Clone
Add Krita (.kra), OpenRaster (.ora) supports (output surface, layers).
Add proxy file import for .bmp and .tga file.
Add match animation length button.
Layer looping is now an option instead of always on.
Angle filter now prioritize 90 degree angles.
Anti aliasing now won't multiply alpha.
Add mask, height outputs.
Improve performance.
Now resizable from all direction.
Now supports surface array.
Pasting from selection now done in-place.
Holding ctrl will now show brush wireframe.
Add option to use manual frame index.
Increase strength effect.
Bugs
Add implicit surface conversion back to vec3, vec4 values.
Fix Lua nodes not working on Linux.
Fix globalvar modify button not working.
Fix error when displaying some globalvar widgets.
Fix "Restart application" option not working.
Fix palette view overflowing.
Fix adding node with alias keyword not apply value.
Fix rendering error on large thumbnail type (e.g. MKTile type selector).
Fix creating new globalvar sometime create duplicated name.
Fix inaccurate filtering.
Fix error when reading multiple gifs at the same time.
Fix node not reading content past comment tags.
Fix error when constructing 2D surface array.
Fix incorrect auto tiling.
Now works on Linux.
Normalize now works on Linux.
fix Delaunay algo not working.
[3D Particle/Instancer] Fix crash when not outputting any objects.
[3D Particle] Fix spawn amount off by 1.
[3D Particle] Fix loop option not looping seamlessly.
Fix extra node appear on creation.
Fix auto directory missing the last slash.
Fix label invisible on create.
More from Pixel Composer
Other announcements
All events
Pixel Composer
Game update
31 Aug 2026
1.21.9.2 patch
Fix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…
In-game event
25 Aug 2026
1.21.9 beta
MacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…
In-game event
27 Jul 2026
1.21.8 beta
Linux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…