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1.19.8 beta · Pixel Composer · SteamPeaks
Pixel Composer
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Events
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1.19.8 beta
In-game event
1.19.8 beta
Pixel Composer
· published
13 months ago
· build
19679201
All events
Players around this date
Read on Steam
Interface
Expanded struct output now occupied the entire line when expanded.
3D grab now initialize with XY plane.
Panel now pause when rendering animation.
Swap axis value.
Add font override scroll box.
Node
New Loop Files node.
New Downscale node.
New Replace Text node.
New Path Length node.
New MK Pile node.
New 3D Scene Affector node.
New 3D Mirror node.
New 3D Instance node.
New 3D Particle node.
Node 3D preview now only update when not playing animation.
Remove first frame force render all.
Rename "Transform" (3D) node to "Transform 3D" and the original "Transform 3D" to "Transform Image 3D"
"Relative to input" dimension type now use separate value from "constant".
Add warning popup when loading unsupported bit-depth.
Add Color by letter, Blend mode property.
Add Color by letter selection types.
Add horizontal alignment to dynamic type.
Hotkey transform now works with multiple selection.
Holding ctrl now disable tool preview layer.
Add anchor delete key.
Add amount based sampling.
Add support for 3d path.
Add Anchoring, Rotate Along path property.
Add texture property.
[2D Extrude] Add depth output, shift property.
[3D] Add edge rendering mode.
[3D Camera] Add AO blur radius control.
[3D Camera] AO pass will still render even of AO is turned off.
[3D Repeat] Improve performance.
[3D Repeat] Add grid and circular pattern.
[3D Repeat] Add Path follow.
[3D Torus] Add twist property.
[3D Cone] Modified side uv.
[3D Obj import] Add warning when texture path not point to a valid file.
[3D Path] Add transforming tool and hotkeys.
Add supports for compound path.
Add taper option.
Dimension now defined by inline group.
Edge coloring now separate on each sides.
Add texture property.
Add uniform direction type.
Add apply transform property.
Add normal output.
Add uniform direction type.
Separate spawn source properties from spawn group.
Add Path Range property.
Bugs
Fix sending 3d vector to 2d modify the original value.
Fix memory leak in 3d defer rendering.
Improve 3D rendering performance.
Fix frame wrap around pin node incorrectly.
Fix node size not updating.
Fix error when using custom gizmo.
Fix general error.
Fix file explorer not showing.
Fix jerky dimension editing.
Fix lag when using large dimension.
Fix position not scale with aspect ratio.
Fix initial location not applying.
Fix error when transforming light.
Fix error on load.
Fix duplicated material inputs.
Fix color by index type not applying.
More from Pixel Composer
Other announcements
All events
Pixel Composer
Game update
31 Aug 2026
1.21.9.2 patch
Fix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…
In-game event
25 Aug 2026
1.21.9 beta
MacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…
In-game event
27 Jul 2026
1.21.8 beta
Linux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…