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Project: Break//Down - Beta Demo›Events›V0.39.8 - Game play Rag-doll fixes + Animation fixes + combat fixes
In-game event

V0.39.8 - Game play Rag-doll fixes + Animation fixes + combat fixes

Project: Break//Down - Beta Demo · published 13 months ago

All eventsPlayers around this dateRead on Steam

V0.39.9 update

Fixed:

  • Fixed player animations to be properly positioned.

  • Fixed enemy Rag-dolls to be more stable .

Added

  • Added SFX for:

    • Explosions.

    • Smoke.

    • Enemy dismemberment.

    • Impacts.

  • Added progress bar for boss chase.

  • Added fps cap setting, set it to whatever you want (want to play at 3 fps? go ahead).

  • Added a cat to the central level as well as other random things.

  • Added New player animations and attacks based on weapons:

    • Batton - back slash.

    • Heavy small - ground-pound.

    • Poll - swing.

  • Added New scene lighting in all scenes.

  • Added a New elite enemy variant:

    • Bigger.

    • More resistant to rag-dolls.

    • Has a ground-pound attack.

Updated

  • Updated to a new optimised rendering solution for rendering.

  • Updated the dash button to ’F’ on the keyboard (temporary) to split the sprint and dash key.

  • Updated Sounds to be preloaded to prevent lag on loading when playing for the first time.

  • Updated Level 1-3 updated prop placement (no more floating boxes).

  • Updated energy bar now drops gradually over time to the base energy level.

  • Updated player movement to be more smooth

Removed

  • Player cutscene dialog audio is removed from cutscenes.

More from Project: Break//Down - Beta Demo

Other announcements

All events
In-game event8 Sep 2026Project: Break//Down: v0.41.0- Upgrade SystemUpgrade, People Upgrades- In this new build, I have added a new upgrade system. Fight enemies for scrap and spend scrap on an upgrade station for a permanent campaign upgrade. Upgrades are both effects and stats and include upgrades like faster attack speed or a bigger base battery charge to a GroundPound and slowing down time when in grab mode. Upgrade system Upgrades can be brought from ‘Upgr…In-game event1 Aug 2026Updates to cuttent buildUpdates to the current build: · Updated enemy attacks to have telegraphed animations with special visual effects. · Added a fallback timer for the grapple hook if the player can't reach the grapple target · Headless enemies now attack on an offset · Forklift now has reduced health and takes damage for crashing into the environment · Forklift now has a visible UI health bar when driving · Centre…Project: Break//Down -Game update17 Jul 2026Update to current build - Quick grabUpdate to current build - Quick grab Added · Added new Quick grab feature to pick up items with one button. · Added new drop items feature to drop items like barrels without throwing them. · Added a sprint toggle option. Changed · Charge attack now uses 5 energy. · Redused cool down on grapple hook. · Added reduced cooldown on grapple hook for a miss. · Extended grapple hook range. · Extended g…