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RiftcastEventsRevision 79
Game update

Revision 79

Riftcast · published 4 Jan 2026, 21:07 UTC

All eventsPlayers around this dateRead on Steam

WHAT'S NEW


• Battle changes:
• Items are now checked during team initialisation and not active battler initialisation
• Lesser, Animal and Beastkin teammates can now temporarily evolve during battle while holding GAZERITE items or permanently while in a Nova state under certain conditions
• Certain species may change forms instead if their condition is good enough or (in the case of the player character) highly levelled
• Well-treated/tempered teammates may go Nova instead of becoming enraged if they're in good condition
• Implemented loading screens
• Certain scenes may now take a few seconds to load properly, regardless of platform/data access speed
• Fade in/out transitions are also disabled for now

WHAT'S FIXED


• Game crash after an in-game hour passes due to missing new variables during background party decay
• Active Reverian (and any status/mood/whim icons) not being visible on the homescreen
• Male Child Ampaloom lacking colouring on their horns in certain frames
• Enrangement checking if the attacking battler can become enraged instead of the attacked battler
• Non-reusable passwords still being registered after failing to activate due to a full egg carton/inventory
• Holding an EXP-boosting item affecting the holder's own (unusable) EXP reward instead of their enemy's EXP reward

More from Riftcast

Other announcements

All events
RiftcastGame update21 Dec 2025Revision 78WHAT'S NEW • Dying party members will now devolve under the right conditions and keep some of their stats • Implemented passwords WHAT'S FIXED • PC ports having the fullscreen zoom of the Android port, making the game essentially unplayable • Certain areas having placeholder sprites instead of proper backgrounds • Resolos incorrectly being considered an unevolved species, causing its pre-evolut…RiftcastGame update10 Dec 2025Revision 77WHAT'S NEW • Venture additions: • Enemies may now already be holding items that may affect events and battles with them • Battle changes: • Implemented menus • Party members can now be switched around at any point in a Venture/Night Raid battle • Items can now be used in battle as throwable weapons or consumables • Added 42 battler slots for (currently unused) 22v22 fights • Changed BMB's statu…RiftcastGame update30 Oct 2025Revision 76WHAT'S NEW • Battle changes: • Seriously ill/injured or actively dying party members will now start battles with a permanent Weak debuff • Almost all species/personalities now have a chance to become Enraged when damaged • Shell skins are now properly memorised • Added colour sprites for ~349 out of 400 items WHAT'S FIXED • Home relation screen oddities: • Potential game crash from Away/Work ic…