• Battle changes:
• Items are now checked during team initialisation and not active battler initialisation
• Lesser, Animal and Beastkin teammates can now temporarily evolve during battle while holding GAZERITE items or permanently while in a Nova state under certain conditions
• Certain species may change forms instead if their condition is good enough or (in the case of the player character) highly levelled
• Well-treated/tempered teammates may go Nova instead of becoming enraged if they're in good condition
• Implemented loading screens
• Certain scenes may now take a few seconds to load properly, regardless of platform/data access speed
• Fade in/out transitions are also disabled for now
• Game crash after an in-game hour passes due to missing new variables during background party decay
• Active Reverian (and any status/mood/whim icons) not being visible on the homescreen
• Male Child Ampaloom lacking colouring on their horns in certain frames
• Enrangement checking if the attacking battler can become enraged instead of the attacked battler
• Non-reusable passwords still being registered after failing to activate due to a full egg carton/inventory
• Holding an EXP-boosting item affecting the holder's own (unusable) EXP reward instead of their enemy's EXP reward