• Venture additions:
• Enemies may now already be holding items that may affect events and battles with them
• Battle changes:
• Implemented menus
• Party members can now be switched around at any point in a Venture/Night Raid battle
• Items can now be used in battle as throwable weapons or consumables
• Added 42 battler slots for (currently unused) 22v22 fights
• Changed BMB's status sound and reduced damage to 1/5 instead of 1/4
• Some other changes with attacks' effects and damage
• Item changes:
• Removed CASSEROLE's non-existent Broth category
• MELT is now a Pastry/Meaty food instead of just Pastry
• Some other slight changes including food effects
• Downsizing menus and removing access to features that *probably* won't be complete by the end of 2025
• Added child forms for the Elusive Eight and Primevals
• Active quest lists up to R76 will be reset again
• Adjusted translations, including replacing TUG's Spanish string "TIRAR" with "TIRON"
• Implemented global records (SETUP → USER → RECORD)
• Training, minigames and crafting is now tracked globally
• Crafting no longer contributes towards EXP nor records upon failure
• New whims now come with an auditory alert
• Increased Rank 6★ and 7★'s minimum Rank EXP from 2000/5000 to 3000/6000
• Some other things
• Sprite oddities:
• BET bots having missing colour sprites
• Colour palette errors with NUGGET, JEWEL, PEARL, GEM and R. GAZERITE sprites
• Handler Straxyra having an uncoloured bodysuit in their Hurt frame and unfilled pixels in others
• Adult/Handler Velogoss having a single, miscoloured toe claw in their Sad frame
• Missing horns on Cordirak's Defeated/Sleeping frames
• Colour bits on some of Handler Sileos' BW sprite frames
• Ardmuth's hair being uncoloured in their Happy frame
• Handler Straxyra having an uncoloured bodysuit in their Hurt frame and unfilled pixels in others
• Stray pixels on Adult/Handler Cavalaeus' Angry frames and a few other species
• Some other fixes
• Battle oddities:
• Game crash from having a status condition elapse while already under more than 1
• Defeated enemies referencing the player side's gender when defeated instead of their own
• Player data not being checked properly when they're the enemy
• Effects such as BMB explosions not showing properly
• PNC always causing inaction instead of being chance/personality-based as intended
• RSH showing BND's icon instead of something more relevant and conflicting with SLW's evasion effect
• Evasion-affecting status conditions permanently changing the stat for both battlers, potentially causing dodge loops
• Status condition text showing durations for all current conditions instead of just the active one
• Online oversights:
• Client's species being called showing up instead of a selected teammate's species when attempting to go online as the host while using colour sprites - defaulting to a Yarnix of the same alt and form as said teammate
• Username length being checked incorrectly, causing "'s" to not be added when it could've fit the screen
• Levels in battles being forcibly changed to 100 after already setting the host/client's level
• Game crashes from:
• Generating history while creating a new save file (again)
• Attempting to go on a Venture while on Rank 1, only to have no areas available
• Potential game breaking issues with certain blank databases not being duplicated correctly while creating a new save - including eggs, quests and party members - causing certain variables to be cloned across slots
• LIVID LOX tourney having two (regular) Revians with no Western subspecies
• Some other minor corrections