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The Perfect Tower II›Events›v1.0.2
Game update

v1.0.2

The Perfect Tower II · published 9 months ago · build 21027983

All eventsPlayers around this dateRead on Steam

Changelog

Fixes

  • fixed auto-fill deleting items in some cases when there is not enough space in the inventory

  • fixed auto-fill putting an entire stack of machines into a machine slot when clearing the crafting grid

  • fixed Construction Firm building tooltips being visible through the instant complete via gems overlay

  • disabling global boosts now properly removes them from the town stats menu

  • renamed 'missile start color' to 'missile head color'

  • renamed 'missile end color' to 'missile tail color'

  • replaced tooltip of Dr. Cubical help button in town perks menu

  • fixed token rewards in adventure sometimes being 0

  • fixed wave horizon factor becoming 0 if the current savegame does not have any eras

  • fixed era horizon factor becoming 0 if the current savegame does not have any infinities

  • fixed skill 'Overpaid Interns' not refreshing prestige price factor immediately

  • fixed tower asset animation wrongly applying the global rotation to the local rotation which lead to them becoming distorted in boss fights

  • fixed way too low sensitivity of horizontal scrollbar of crafting queue in Factory

  • fixed crafter dialog not formatting the text inside the textbox with the selected number formatter when using multiply buttons

  • removed duplicate 'click to continue' line in worker tutorials

More from The Perfect Tower II

Other announcements

All events
In-game event11 Mar 2026v1.0.12Hi everyone! Today’s update includes a variety of smaller improvements and fixes, but there is one change we especially want to highlight: Over the last few months, we have been working on improving The Perfect Tower II’s localization system and with this update, around 90% of the game can now be localized. This is especially important for everyone in the community helping with translations. Ma…The Perfect Tower IIGame update16 Jan 2026v1.0.11Happy New Year! We’re back and continuing our big push on localization. With this update around 80% of the game is now localizable. We’re also hard at work on MT16–20, while we finish preparing the remaining parts of the game for localization. Changelog New Stuff · added the ability to change AI script impulses by clicking on them · added sanity check on requested position for AI function 'Use…The Perfect Tower IIGame update22 Dec 2025v1.0.10Changelog Changes · changed the cookie factory upgrade from the winter event on day 5 to -20°C freeze level instead of -10°C Fixes · fixed typo in description of module 'Death Aura' · fixed module 'Chaos Gift' throwing exceptions when requesting the energy cost of re-casted modules · fixed challenge menu highlighting module tier restriction for module's whose categories' level and tier is being…