
Let me address the elephant in the room: today’s release was delayed because I decided to switch to Early Access
I made this move to better communicate my long-term goals and ambitions for Dread Protocol and to grow the game alongside the community.
Yes! The Early Access launch will include a complete experience from start to finish: over 200+ encounters, a full skill tree, and 13 unique biomes.
There’s already a tonne of content and it’s highly replayable, with over 5 hours of dialogue on the Star Map alone.
I just need your help with balancing, bug hunting, polish, and ideas for future content.
Since I’ve switched to Early Access, I need to wait for Steam to re-approve the store page. After that, there’s a mandatory 14-day visibility period before I can set a new release date.
So, I’m currently expecting the Early Access launch toward the end of October. I’ll announce the exact date as soon as it’s confirmed.
Thanks for your patience, everyone. I really can’t wait to get Dread Protocol into your hands.
Looking forward to getting your feedback on the game.
Cheers,
James