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Minerva Labyrinth
›
Events
›
v0.5.7 - Subway and dialogue updates
Game update
v0.5.7 - Subway and dialogue updates
Minerva Labyrinth
· published
15 months ago
All events
Players around this date
Read on Steam
Control Room B in the subway can now extend a second bridge to the east as a shortcut back to the recovery point.
Revised some NPC dialogue at HQ.
Adjusted some visuals in the subway for clarity.
Fixate now ticks down at the end of Skunj's turn instead of the target's.
Minor tweaks to subway text.
More from Minerva Labyrinth
Other announcements
All events
Game update
30 Apr 2026
v1.0.8 - Quick-equip and misc fixes
You can now equip items directly from the Equip tab in the inventory menu. Selecting the Equip command will display the target menu, similar to using consumables. The item description panel will update with the highlighted character's required stat, if any. Character names will display in yellow (with '-' in color assist mode) if the item is too heavy. Accessories will be equipped in the first…
In-game event
12 Mar 2026
v1.0.7 - Skill balance enhancements
General · Most low-level damaging magic (e.g. Detonate, Stone Spike) will now scale better with level. Most will deal similar damage at lower levels and a bit more damage at higher levels. Some skills were further adjusted individually, as listed below. · Threat (the likelihood of a character being attacked) now has its own manual page. Changes to threat are now explicitly named and quantified…
Game update
28 Dec 2025
v1.0.6 - Minor fixes
Fixed an issue with analog input getting stuck in a repeating state for both menus and field movement. Some input edge cases may behave slightly differently than before. · For boss enemies only, the diminishing returns from hostile turn manipulation will no longer reset after each turn. This primarily impacts Cresting Wave. · Fixed Gliding Prow displaying the wrong Defense bonus (the correct va…