In-game event

v0.5.6 - Audio enhancements, misc fixes

Minerva Labyrinth · published

Audio

  • Updated all music tracks with better instrumentation and improved arrangements.
  • Replaced the footstep and bump sound effects with much better ones.
  • Sound effects now have more consistent volume with each other and with music.
  • Shop menu now plays the correct sound effect when attempting to buy an item without enough money.

Gameplay

  • Fixed being unable to purchase an item that costs exactly as much money as the party has.
  • Fixed Shield Wall not terminating on user KO.
  • Improved the cadence of Jay's dialogue and event text.
  • Fixed one of Jay's lines that was incorrectly marked as tutorial text. This meant that the line was skipped if tutorials were disabled, though this did not impact progression.

Interface

  • Fixed numeric sliders being overly sensitive to analogue input.
  • Fixed options menu not handling default volume settings correctly.
  • Hunt: Removed misleading text from Silver Arrow description.
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