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Project: Break//Down - Beta Demo›Events›v.0.39.9.6 - grabbing, combat and movement fixes
In-game event

v.0.39.9.6 - grabbing, combat and movement fixes

Project: Break//Down - Beta Demo · published 6 months ago

All eventsPlayers around this dateRead on Steam

v.0.39.9.6 - grabbing, combat and movement fixes

Summery

This update is focused on adding quality-of-life features to the gameplay experience, including adding additional animations, updating UI placements, reducing visual effects and adding additional enemy Indicators.

Added

  • New Grabbing animations when in grab mode.

  • New UI grabbing icon placed on object in grabable range.

  • New enemy indicators for cabat states:

    • Orange: in combat.

    • Red: about to attack.

    • Yellow: stunned.

  • New couch detection to stop the player from standing in objects above their heads.

  • Enemies now flinch when attacking your shield.

Changed 

  • The grab and throw UI button is flipped.

  • Adjusted the player collider to be centered, to prevent the player colider getting stuck when rotating.

  • Moved the stamina bar to the center of the screen to make it easier to manage stamina.

  • Reduced the vintage effect on low stamina to prevent player panic.

  • When falling off the platform in the quick tutorial, the player will now be moved to the last update.

  • Increased the player's stair climb threshold to improve navigation flow.

Fixed

  • Fixed a bug causing the player to not be able to punch at random

  • Fixed an issue causing AI to not standback up after being stunned

More from Project: Break//Down - Beta Demo

Other announcements

All events
In-game event8 Sep 2026Project: Break//Down: v0.41.0- Upgrade SystemUpgrade, People Upgrades- In this new build, I have added a new upgrade system. Fight enemies for scrap and spend scrap on an upgrade station for a permanent campaign upgrade. Upgrades are both effects and stats and include upgrades like faster attack speed or a bigger base battery charge to a GroundPound and slowing down time when in grab mode. Upgrade system Upgrades can be brought from ‘Upgr…In-game event1 Aug 2026Updates to cuttent buildUpdates to the current build: · Updated enemy attacks to have telegraphed animations with special visual effects. · Added a fallback timer for the grapple hook if the player can't reach the grapple target · Headless enemies now attack on an offset · Forklift now has reduced health and takes damage for crashing into the environment · Forklift now has a visible UI health bar when driving · Centre…Project: Break//Down -Game update17 Jul 2026Update to current build - Quick grabUpdate to current build - Quick grab Added · Added new Quick grab feature to pick up items with one button. · Added new drop items feature to drop items like barrels without throwing them. · Added a sprint toggle option. Changed · Charge attack now uses 5 energy. · Redused cool down on grapple hook. · Added reduced cooldown on grapple hook for a miss. · Extended grapple hook range. · Extended g…