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ShipShaper: Falconeer Chronicles›Events›Weekly update
In-game event

Weekly update

ShipShaper: Falconeer Chronicles · published 5 months ago

All eventsPlayers around this dateRead on Steam

Hi Everyone.This monday I accidently wiped the weekly leaderboard without promoting the top 10 to the greatest of all time. I am exceptionally sorry for that bit of fail. So besides the perfomance and QoL improvements, this week got some new content.1. Torpedo Bows, two new bows which fit the weekly theme of a Torpedo boat. One of which actually connects to the turtle deck hull. Check out the types of subs you can now make.

2. A general update to bendy/hull shape following castles, I've removed every castle following the contour cuz quite often its not what you want, and added a very specific castle the 'hull hugging square castle and the quarter gallery is also contour following. In the below image both, but also a regular straight castle at the front, to show you the difference. I hope this is an improvement and gives you better versatility. The square castle is also very angular and will also fit well on a modern ship.

There are a lot of fixes and small annoyances I got rid of, things not dragging etc etc. This is an ongoing hunt (still found such an issue in the video below which has me going through all the improvements for this week.


Let me know if the performance of the game has improved and if any new bugs appear. there is now so much procudural generation going on it's getting its own quirks.. Cheerio and happy Easter!

Tomas

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ShipShaper: Falconeer Game update4 Sep 2026The beta patch has been released for allAfter a day of testing butting the "full physics" toggle in world mode live,, have fun sinking and testing your ships with this fuller simulation.. Don't put all your guns in the back, unless you want to keel over ;) · Added a new full physics button that will allow ships to list, keel over and sink. stability is derived from hull rations, superstructures, gun weight, riggers and so forth. · if…In-game event4 Sep 2026Will it sink?, try it out with the "full physics" toggle now live on beta!Hi everyone, Based on several requests, and cuz I agreed It'd be fun, I've made a new feature. "Full Physics" : Turn on the full physics and the ship swaps from the arcade-ey stabilized physics to a full model evaluation of the ship's hull, superstructure and outriggers. the weight of the gun and above the line structures will impact the stability of your ship. Your ship may list , keel over an…ShipShaper: Falconeer Game update3 Sep 2026first update now liveAlright that beta got tested with QA and some of you also noticed the beta updating. A few niceties, windowed mode and steamstack smoke! also I added a little reminder to review the game, it shows 3 times ever after finishing a workshop upload.. We're nearly at 50 english reviews, which apparently is a major algorithmic milestone, so thank you all! · added smoke to funnels when sailing (click o…