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Pound for Pound DemoEventsFeb 19 (Build 86) Patch Notes
Game update

Feb 19 (Build 86) Patch Notes

Pound for Pound Demo · published 20 Feb 2026, 02:35 UTC

All eventsPlayers around this dateRead on Steam

New Features

- "This Week in MMA" has been completely rebuilt with a tabbed interface (Events, Free Agency, News, Your Promotion) showing activity across the entire MMA world, not just your promotion. Fighter info cards throughout the screen use a new full-bleed portrait design.

- The alerts panel now sorts notifications into Priority, Notice, and Info tabs with count badges. Clicking an alert opens a detailed view with fighter cards, event info, and clickable navigation. New alert types cover weight class changes and training progress with per-fighter stat improvement breakdowns, and repeated alerts from multi-week sims are grouped into a single notification.

Improvements

- Fighter retirement logic has been overhauled. The system now evaluates the full career picture — age, loss streaks, win rate, trajectory, damage taken, and fight volume.

- Smart Fill now prefers matchups between fighters already on your roster before pulling in free agents.

- Regional fighting style and state modifier bonuses now affect the hype of every featured bout on your card, not just the main event. Higher-billed fights still get the biggest boost.

- The fighter profile has been reorganized: fight history has its own dedicated tab, the scouting report uses a cleaner 3-column layout, star power shows tier names instead of raw stats, and fight history rows now show the opponent's record at the time of the fight.

- The dashboard layout is tighter with a smaller event poster, scrollable alerts list, and hopefully no vertical scrolling.

- The round timer now counts down from 5:00 to 0:00 like a real broadcast clock.

- Promotion abbreviations can now be up to 10 characters (previously 4).

- SVG icons (flags, UI elements) render at higher resolution for sharper visuals.

Bug Fixes

- AI promotions now properly factor in fighter records when making signing decisions.

- Fixed issue where default fighter image could be assigned to a fighter.

- Fixed a race condition where pressing keyboard shortcuts during Sim to Event could corrupt game state by running two simulations at once.

- Fixed a crash during event completion when using Sim to Event.

- Fixed a crash when clearing fighter slots in the bout editor during card building.

- Fixed a crash on the milestone celebration screen that could cause it to skip ahead before loading.

- Fixed a crash that could occur during certain scene transitions.

- Fixed the tutorial spotlight getting out of sync if you navigated away while a step was loading.

- Fixed double-clicking the Book button on a suggestion adding the same matchup twice.

- Fixed the fight restarting from the beginning when switching commentary modes mid-fight.

- Fixed the inactive fighter alert count capping at 3.

- Fixed unaffordable contract options being clickable on the post-event screen. Token balance is now pinned above the scroll area.

- Fixed missing space in clinch strike names on the finish display.

More from Pound for Pound Demo

Other announcements

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