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Onyx›Events›Feedback
In-game event

Feedback

Onyx · published 8 months ago

All eventsPlayers around this dateRead on Steam

Your Feedback

Since your feedback is incredibly important to me, I have added a new button to the top left of the screen. You can now easily send feedback at any time regarding bugs or ideas, as well as typos and other issues. This feedback system is exclusively available in the Onyx full version.
I also want to thank everyone who has sent me feedback so far!

New Hair Colors

In the character creation, the following additional hair and beard colors can now be selected.
Light red, Dark red, Light purple, Dark purple, Pink, Hot pink, Light turquoise, Dark turquoise, Light green, Dark green, Light blue, Dark blue.
Since a proper ingame coloring feature is planned for a later stage.

New Rocks

Many of the rocks in the mountains have already been replaced.
Rocks above a certain size can only be destroyed with 1 or more explosives.
Exceptionally large boulders cannot be destroyed.
Rocks in other locations may be replaced gradually.
The previously used blastable rock formation was removed.

Improvements

  • The water spell Aquarem can now also fill watering cans and irrigation propellers.
    Simply hold the desired item in your hand while casting the spell.

  • During invasions, only zombies now spawn across all game modes.

  • The blacksmith's quest "Better Weapons" is now available starting at a reputation level of 30 instead of 50.
    To make the first iron sword available sooner.

  • The blacksmith's quests "Heavy Armor" are now available starting at a reputation level of 50 instead of 80.

  • The recipe for the Sellbox is now exclusively available via Nick's second quest "Get Nick some meat".

  • The explosive barrel recipe is now a quest reward from Nick, unlocking at 30 reputation.

  • The recipes for timed and proximity explosive barrels are now quest rewards from Nick, unlocking at 50 reputation.

  • Nick now always has a few explosive barrels on offer every week.

  • The error message window is now more compact.
    And it's now positioned less obtrusively at the side of the screen.

  • The respawn system has been expanded to make it easier to manage more individual objects.
    All currently active respawns in the world have been reset.

Fixes

  • The Light Spell Lumen is now working properly again.
    Thank you for the message!

  • A bug that could occur when enemies spawned during invasions or when changing scenes has been fixed.
    Thank you for submitting the report!

  • Zombies now dig themselves out of the ground correctly again during invasions.

  • A bug was fixed that caused incorrect respawns.

More from Onyx

Other announcements

All events
Major update5 Sep 2026ArchaeologyArchaeology While testing the game, the archaeology branch was honestly a bit sad to look at. Everything else kept growing, while archaeology literally stayed stuck in the Stone Age. That is why the following adjustments were made to better fit the current state of Onyx. These adjustments also create a nice little loop to finally bring the requested dinos into the game ha. · In larger regions e…In-game event17 Aug 2026GiantsGiants Yeah, that just had to be. The first giant versions of plantable crops have been added. Nobody still knows where Nick gets his weird rarities from, but from time to time (30 %), he may have a bag of these unusual seeds available in his shop. They can also occasionally be found as loot throughout the world. · Giant Carrot (drops a lot of Carrots) · Giant Parsnip (drops a lot of Parsnips)…Game update8 Aug 2026FixesSteamworks integration temporarily disabled due to hiccups. Will be re-enabled in upcoming updates. Many thanks for the reports, Cynthera!