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Rising Spire
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Events
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Version 0.12.2.02 - Patch
In-game event
Version 0.12.2.02 - Patch
Rising Spire
· published
23 months ago
All events
Players around this date
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Combat
Soul Release SP cost reduced to 50 (was 100) and gave it a 5 turn cooldown.
Rally base healing reduced to 25 (was 50), but now gains and additional 3 healing each level.
The first party member ability rune is now unlocked at level 3 (was 7).
Temporarily removed an ability from the second boss fight that was not working as intended.
Status effects no longer persist on party members that have been "downed".
UI
Item tooltips now properly appear in combat.
Fixed a bug where Ritual Blades would show in the main panel before acquiring them.
Fixed a bug where Party Member ability pages would persist in the menu after they have left the party.
Fixed a bug where Party Members would appear in the item use screen after they have left the party.
Fixed a bug where Party Members who have not yet joined the party would appear in the weapon upgrade interface.
Fixed a bug causing players not to see the level 15 Party Member mastery abilities.
Fixed various inconsistencies on the Party Member ability panels.
Fixed an issue where leaving to the main menu and re-entering the game would sometimes cause tooltips to not appear.
More from Rising Spire
Other announcements
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Community
3 Sep 2026
Another major round of playtesting completed
Hey, everyone! As mentioned in the last update, we're making an active, conscious effort of getting our heads out of the game engine and posting more updates about the development of Rising Spire. That update also highlighted some of the major changes that we have made to the game. Of course, the next logical step was to put a build in front of some players, so we can get an understanding of ho…
Community
28 Aug 2026
Development news, breaking the silence
It has been about a year since we have last shared an update here on Steam, or any other public social platform for that matter. However, the development of Rising Spire has continued uninterrupted since our last update. Those of you who are in our Discord server are probably more in the know - with our small team size it has been the space we've been able to split our focus from development wh…
Community
3 Jun 2025
Rising Spire Devlog #6 - New Content Trailer
These past few weeks have been a bit light due to some RL blockers, but we're trudging along! This devlog focuses on essential prep work: tools, trailer scaffolding, and testing a new mid-game weapon to keep things moving while we gear up for a content-heavy update next time. Behind the Scenes – Tools, Testing & Trailer Work This sprint was light on in-game features but important for workflow a…