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DDNet
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Events
›
DDNet 18.6 released
In-game event
DDNet 18.6 released
DDNet
· published
23 months ago
All events
Players around this date
Read on Steam
DDNet 18.6 has been released with the following changes:
Smooth spectating
Mouse click in spectator mode to lock/release view
Add auto-completion hint for chat commands
Add cl_freeze_stars setting (F1) for old freeze stars
Add quick actions (ctrl+p)
Show skin name as tooltip in friendlist and serverinfo
Put dead players at the bottom of scoreboard
Add ghost list sorting
Android improvements
Skin save button and directory for Teeworlds 0.7
Correctly handle country/type filters for non-community servers
Validate chat and console arguments
Fix game launch on Wayland-only systems
Resample audio to device playback rate
Immediate browser filters
Fix default player name for Teeworlds 0.7
Don't open scoreboard during pause
Enable Discord RPC on Mac ARM
Vertical arrow key navigation in skin selection
Rework 0.7 tee settings layout
Fix dummy disconnecting on hot reload
Fix map download fallback
Add icon button to open console in bottom right of start menu
Fix illegal memory access in video recorder
Fix directory in map paths
Fix scrollbar rail clicking being active while popups open
Fix colored speed values after connecting to a server
Fix composite binds that open chat, console or menus
Fix name in chat not being highlighted
Rework image loading, saving and manipulation
Fix duplicate 0.7 flag sound with dummy connected
Fix 0.7 team colors
Change 'No servers found' message to hint at ports
More gametype colors (LMS, LTS, gCTF, gDM, FreeZe, iFreeze)
Fix Leak IP check
Make cl_show_direction change alpha with cl_show_others_alpha
Don't reset zoom on team switch
Allow custom entities
Add ed_layer_selector
Add center pivot for quads
Add ed_auto_map_reload setting
Add right-click to solo editor layer
Fix crash with RGB images
Fix undo/redo for adding layers
Allow non-conflicting keybinds while line input is active
Fix crash with image/sound load failing
Improvements to announcements (reload_announcement)
Add reload_censorlist command
Send result of random_unfinished_map to all clients
Allow random_unfinished_map in rcon
Add /lasttp to hot reload
Fix hot reload crash with super
Don't expose econ publicly when ec_bindaddr is set to localhost
Fix hot reload crash with draggers
Alignment of separators in record output
Fix sv_rescue_delay
Fix language contexts
More from DDNet
Other announcements
All events
Major update
27 Aug 2026
DDNet 20.0 released
DDNet 20.0 has been released with the following changes: · 128 player support · Web version · Tabs to open multiple maps at the same time · Android: Add aim-relative joystick and relative direct input · More FPS: Stop rendering off-screen entities, players, hooks, ghosts and spectator chars · Dynamic antiping player prediction (cl_antiping_players 2/3) · Replace invisible assets with default sp…
In-game event
9 Jul 2026
DDNet 19.9 released
DDNet 19.9 has been released with the following changes: · Sort server browser by favorites · Quad clipping for unbuffered backends · Show actual map in Discord activity · Color tune regions by tune zone number [12944qwerty] · Disable predict events by default, add checkbox in settings · Keep selected player highlighted while scoreboard popup is open · Add tooltips to demo browser buttons · Imp…
News
9 Jun 2026
Tournament #65: TheRottingHalls by Pipou, VéNa, tatak & Nehr
It's time for another great tournament! We will play the brand-new Brutal (★★★✰✰) map TheRottingHalls by Pipou , VéNa , tatak & Nehr : The Tournament will be played on Saturday, June 13 at 20:00 CEST on special Tournament servers in every DDNet location! Only 2 player teams are allowed. The team with the best time after 3 hours wins (extended from 2 hours) ! Thanks to J$ON & Ybivawka~ for testi…