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CircuitVeil Playtest
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Events
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Playtest Update
Game update
Playtest Update
CircuitVeil Playtest
· published
26 days ago
All events
Players around this date
Read on Steam
ADDED
Main-menu music with a fade on loop (Thanks to my daughter for creating it), plus a Main Menu Music Volume slider (defaults to 50%).
Controller chat: switch tabs, scroll, and resize the panel from Game Play; Chat Text Size is a live slider in Game Play Settings menu.
Gathering text size slider under Game Play is now adjustable.
FIX
Gather yield bar sits under the Frame instead of on the waist, and the nameplate is lifted off the visor.
Chat HUD polish: LB badge no longer covers the Chat tab, and Game Play settings are pad-navigable.
TUNED
Chat default text size is 12 (slider goes up to 20) in Game Play Settings menu.
Equipment tab filter chip is Module (was Utility), matching the Robot Frame screen.
Adjusted gathering rates and storage amounts to reduce resource income and manual gathering in early game.
More from CircuitVeil Playtest
Other announcements
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CircuitVeil Playtest
Game update
27 Aug 2026
CircuitVeil 0.3.172
ADDED · Tech Tree now uses the Build Menu workbench look, with lasers on the links and pathway cards dropping in one by one. · Uranium Enrichment Facility glows amber while ore is loading and green while a batch is running. FIX · A warehouse feeding a transfer machine auto-picks the filter when it only holds one valid type, so the Enrichment Facility no longer sits on No Input. · Transfer filte…
CircuitVeil Playtest
Game update
25 Aug 2026
CircuitVeil 0.3.170
ADDED · Inventory, Robot Frame, Settings, and Quest Log now share the Build Menu's workbench look. Robot Frame shows a live loadout inspector. · Settings Quality now has real 2D MSAA (Off / 2x / 4x / 8x). FIX · Advanced Drill recipe now lists 8 power per tick (was still saying 5). · Menu music keeps playing through single-player and multiplayer screens, then fades when you enter a world. · Ques…
CircuitVeil Playtest
Game update
25 Aug 2026
CircuitVeil 0.3.169
Godot Update · Client now runs on Godot 4.7.2. SpacetimeDB Update · Worlds now run SpacetimeDB 2.8.2.