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CircuitVeil 0.3.170 · CircuitVeil Playtest · SteamPeaks
CircuitVeil Playtest
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CircuitVeil 0.3.170
Game update
CircuitVeil 0.3.170
CircuitVeil Playtest
· published
14 days ago
All events
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Read on Steam
ADDED
Inventory, Robot Frame, Settings, and Quest Log now share the Build Menu's workbench look. Robot Frame shows a live loadout inspector.
Settings Quality now has real 2D MSAA (Off / 2x / 4x / 8x).
FIX
Advanced Drill recipe now lists 8 power per tick (was still saying 5).
Menu music keeps playing through single-player and multiplayer screens, then fades when you enter a world.
Quest Log no longer grows a scrollbar when every section is collapsed.
In Settings, stick / D-pad can hop from UI Scale to MSAA without grabbing the slider first.
Robot Frame slot inspector is readable on handheld.
TUNED
The client now renders with Forward+ on Vulkan.
More from CircuitVeil Playtest
Other announcements
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CircuitVeil Playtest
Game update
27 Aug 2026
CircuitVeil 0.3.172
ADDED · Tech Tree now uses the Build Menu workbench look, with lasers on the links and pathway cards dropping in one by one. · Uranium Enrichment Facility glows amber while ore is loading and green while a batch is running. FIX · A warehouse feeding a transfer machine auto-picks the filter when it only holds one valid type, so the Enrichment Facility no longer sits on No Input. · Transfer filte…
CircuitVeil Playtest
Game update
25 Aug 2026
CircuitVeil 0.3.169
Godot Update · Client now runs on Godot 4.7.2. SpacetimeDB Update · Worlds now run SpacetimeDB 2.8.2.
CircuitVeil Playtest
Game update
23 Aug 2026
CircuitVeil 0.3.168
ADDED · Other players' manual-gather +N now pops under their Frame, same as yours. · FPS overlay now shows render CPU / GPU, server tick, ping, vsync, and window mode, so a hitch report can tell present-wait from a world flush. FIX · Playtest sign-in no longer fails with a bogus invalid Steam ticket when the Spacetime Auth exchange is slow. · Building popup keeps the owner name after the machin…