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CircuitVeil Playtest
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Events
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CircuitVeil 0.3.169
Game update
CircuitVeil 0.3.169
CircuitVeil Playtest
· published
15 days ago
All events
Players around this date
Read on Steam
Godot Update
Client now runs on Godot 4.7.2.
SpacetimeDB Update
Worlds now run SpacetimeDB 2.8.2.
More from CircuitVeil Playtest
Other announcements
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CircuitVeil Playtest
Game update
27 Aug 2026
CircuitVeil 0.3.172
ADDED · Tech Tree now uses the Build Menu workbench look, with lasers on the links and pathway cards dropping in one by one. · Uranium Enrichment Facility glows amber while ore is loading and green while a batch is running. FIX · A warehouse feeding a transfer machine auto-picks the filter when it only holds one valid type, so the Enrichment Facility no longer sits on No Input. · Transfer filte…
CircuitVeil Playtest
Game update
25 Aug 2026
CircuitVeil 0.3.170
ADDED · Inventory, Robot Frame, Settings, and Quest Log now share the Build Menu's workbench look. Robot Frame shows a live loadout inspector. · Settings Quality now has real 2D MSAA (Off / 2x / 4x / 8x). FIX · Advanced Drill recipe now lists 8 power per tick (was still saying 5). · Menu music keeps playing through single-player and multiplayer screens, then fades when you enter a world. · Ques…
CircuitVeil Playtest
Game update
23 Aug 2026
CircuitVeil 0.3.168
ADDED · Other players' manual-gather +N now pops under their Frame, same as yours. · FPS overlay now shows render CPU / GPU, server tick, ping, vsync, and window mode, so a hitch report can tell present-wait from a world flush. FIX · Playtest sign-in no longer fails with a bogus invalid Steam ticket when the Spacetime Auth exchange is slow. · Building popup keeps the owner name after the machin…