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DDNet 18.5 released · DDNet · SteamPeaks
DDNet
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Events
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DDNet 18.5 released
Major update
DDNet 18.5 released
DDNet
· published
2 years ago
All events
Players around this date
Read on Steam
DDNet 18.5 has been released with the following changes:
Support connecting to Teeworlds 0.7 servers
Color speed in hud based on increase or decrease
ARM64 Windows support
Add a popup for picking a map for background entities setting
Support composite binds with + commands, fix handling of composite binds with F1-F24 keys
Spawn confetti when connecting on your DDNet birthday
Add support for directories with add_map_votes
Add support for triggering map sounds
Add hot_reload command to reload map while preserving state
Show server info in password popup
Spectator clans in scoreboard
New lock indicator
Improve cl_show_ids
Improve dummy connecting button and error handling
Fix 'auto' GPU identification on hybrid GPU systems
Check API version before adding GPU to GPU list
Use text containers to render movement information
Work on improving Android support
Remove multi-line chat
128 player support in scoreboard and spectator UI
Also trim scoreboard search strings in highlights
Use same Red/Blue team colors for score HUD as for scoreboard
Fix CSV header being written multiple times to ddnet-saves.txt
Fix memory leak of non-RGBA image data, clear all image info
Smoother menu checker background scrolling on loading screens
Fix invalid team count in scoreboard for split teams
Only activate double-clicks with left mouse button again
Show warning when connect address cannot be resolved
Show game menu buttons again, even in 5:4, when not on a red/blue-team server
Fix debug HUD units
Improve bans rcon command pagination
Increase max command length in console
Scale target position when spectating
Make macOS semaphore names more unique, improve assertion
Fix save code not being censored in streamer mode
Don't allow input in console while it is opening/closing
Allow reloading current background entities map
Speed demo up with mouse scroll only if menu is active
Add button to collapse/expand all groups
Transfer server settings while using append
Fix editor properties not being clamped on + and - button click
Fix UDP socket creation/cleanup if opening IPv6 socket fails
Add /whispers to disable whipers (similar to /dnd)
Disallow moving authed players to spec
Fix practice finish time
Add error message when trying to /swap on forced solo server
Savegame fixes
Disallow saving with draggers active
Only apply DNSBL bans once when player joins
Don't show "you've been banned" for VPN bans
Handle dnsbl and other non-critical stuff only on new ticks
Don't keep state of teammate in team0mode after death
Validate language files for … and non-matching formatters in CI
More from DDNet
Other announcements
All events
Major update
27 Aug 2026
DDNet 20.0 released
DDNet 20.0 has been released with the following changes: · 128 player support · Web version · Tabs to open multiple maps at the same time · Android: Add aim-relative joystick and relative direct input · More FPS: Stop rendering off-screen entities, players, hooks, ghosts and spectator chars · Dynamic antiping player prediction (cl_antiping_players 2/3) · Replace invisible assets with default sp…
In-game event
9 Jul 2026
DDNet 19.9 released
DDNet 19.9 has been released with the following changes: · Sort server browser by favorites · Quad clipping for unbuffered backends · Show actual map in Discord activity · Color tune regions by tune zone number [12944qwerty] · Disable predict events by default, add checkbox in settings · Keep selected player highlighted while scoreboard popup is open · Add tooltips to demo browser buttons · Imp…
News
9 Jun 2026
Tournament #65: TheRottingHalls by Pipou, VéNa, tatak & Nehr
It's time for another great tournament! We will play the brand-new Brutal (★★★✰✰) map TheRottingHalls by Pipou , VéNa , tatak & Nehr : The Tournament will be played on Saturday, June 13 at 20:00 CEST on special Tournament servers in every DDNet location! Only 2 player teams are allowed. The team with the best time after 3 hours wins (extended from 2 hours) ! Thanks to J$ON & Ybivawka~ for testi…