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Containment Initiative 2›Events›Bug Fixes and Quality of Life Updates(Patch 2024.5.10.2)
In-game event

Bug Fixes and Quality of Life Updates(Patch 2024.5.10.2)

Containment Initiative 2 · published 2 years ago

All eventsPlayers around this dateRead on Steam

Changes and Improvements

-Added scavenge materials(Tech, Fabric, Weapon Parts) to all Scanner Defense maps
-Added notification sound and green light when the Scanner Defense generator event is completed
-Fixed a Zombie pathfinding issue on Emerald Creek(Sometimes they could get confused when the player was in the first story of a two story house)
-Fixed two minor collider issues on Emerald Creek that could affect loot items not being seen on couches
-Improved the lighting in one of the houses in Emerald Creek
-Fixed some language on the 'You died' screen
-Made the options button bigger and added a label to it
-Added louder sounds to the crawlers along with footsteps
-Fixed a lighting bug on Subway that could make certain parts abnormally dark
-Slight adjustment to reflection probe on Police Station

I've been reading through all the feedback everyone has been leaving in reviews, on the Steam forums, and on Discord. I'll be doing my best over the next few weeks to prioritize these changes. It seems that a common them is the inclusion of a sprint button. So I'll definitely be focusing on that soon. I mainly just wanted to get the quick and easy to make changes addressed in the first minor patch that I released this evening.

Please feel free to comment and let me know if there are other things you'd like to see added/changed in the near future. And please consider leaving a Steam review once you've had some time with the game.

Thanks for playing :)

-CIDev

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