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The Perfect Tower II›Events›v0.49.0
In-game event

v0.49.0

The Perfect Tower II · published 22 months ago

All eventsPlayers around this dateRead on Steam

Changelog

New Stuff

  • added 'execution budget' to AI scripts
  • added AI setting to configure AI overlay refresh interval
  • added AI setting 'Disable scripts on import'
  • added AI toggle hotkey to AI setting menu in addition to the options menu
  • added AI action 'Game: Set Pause'
  • added AI action 'Game: Pause'
  • added AI action 'Game: Unpause'
  • added AI function 'Game: Resource'
  • added AI function 'Bool: Not'
  • added AI function 'Game: Is Paused'
  • added AI function 'Basic: Budget'
  • added AI function 'Basic: Wait Frame'
  • added middle mouse hotkey to edit scripts in Headquarters AI
  • added help page for AI scripting

Changes

  • offensive modules are being loaded from data files instead of being hardcoded
  • refactored how the AI works internally
  • AI scripts have a fixed upper limit of 50 actions, 10 conditions and 10 impulses instead of being based on RAM
  • Headquarters RAM affects max. execution budget of scripts
  • smaller updates to the Headquarters UI
  • removed wave horizon's era based limitation
  • removed the additional effect of wave breach (wave horizon era limit)

Fixes

  • fixed an issue where sandbox mode could reference discarded unit types from previous sessions
  • fixed login with FSS account being disabled

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More from The Perfect Tower II

Other announcements

All events
In-game event11 Mar 2026v1.0.12Hi everyone! Today’s update includes a variety of smaller improvements and fixes, but there is one change we especially want to highlight: Over the last few months, we have been working on improving The Perfect Tower II’s localization system and with this update, around 90% of the game can now be localized. This is especially important for everyone in the community helping with translations. Ma…The Perfect Tower IIGame update16 Jan 2026v1.0.11Happy New Year! We’re back and continuing our big push on localization. With this update around 80% of the game is now localizable. We’re also hard at work on MT16–20, while we finish preparing the remaining parts of the game for localization. Changelog New Stuff · added the ability to change AI script impulses by clicking on them · added sanity check on requested position for AI function 'Use…The Perfect Tower IIGame update22 Dec 2025v1.0.10Changelog Changes · changed the cookie factory upgrade from the winter event on day 5 to -20°C freeze level instead of -10°C Fixes · fixed typo in description of module 'Death Aura' · fixed module 'Chaos Gift' throwing exceptions when requesting the energy cost of re-casted modules · fixed challenge menu highlighting module tier restriction for module's whose categories' level and tier is being…