Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Elf MaidenEventsNov 28, Update Notes
Game update

Nov 28, Update Notes

The Elf Maiden · published 29 Nov 2024, 06:52 UTC · build 16574825

All eventsPlayers around this dateRead on Steam

As the holidays come to pass so does the seasons.

Lobby area updated to reflect the current season, more decorations to come as time passes

- fixed line of sight issues, mobs should no longer see the player through walls
- enemies should now lose track of the player when breaking line of sight and will pursue towards the last known location of the player
- field of view for enemies has now been added to the map allowing the player to navigate more strategically (or you can just shoot fireballs at everything, that's fine too)
- field of view on the map will change to red if the mob is aggroed
- mobs will patrol or wander randomly, providing a more dynamic encounter range.
- the player should now be able to sneak up on enemies to deal bonus stealth damage greatly increasing the amount of damage and stagger damage done to an enemy.
- implemented different flickering shaders to the map to add more dynamic visuals
- fixed clipping with leather pants, legs no longer disappear when wearing skirts
- dodging animation while on land has been replaced with a cartwheel
- players can no longer whirlwind and dodge at the same time, dodging will now cancel attack animations

Slimes have now been retired from the introductory tileset of the game and have been swapped for zombies, more variations of the undead faction to come including shades, wraiths, and various "stalker" mobs that will add a fight or flight dynamic to navigating the dungeons.

Known Issues:

I seem to have broken the ability for fireballs from the fireball staff to scale with player stats when trying to optimize player data, will try to get this resolved, this may have affected bows as well.

Although the handgun is for the most part ready to go, it will most likely be released once the whirlwind animation is revamped to account for different classes of weapons.

Thank you guys again for your time as always and I look forward to releasing the next update.

More from The Elf Maiden

Other announcements

All events
The Elf MaidenGame update10 Sep 2026Sept 10 2026 - Small Updatehit boxes from weapons should properly turn off after whirlwind when two handing a weapon · fixed a bug where the character would not transition into the swimming animation when two handing · the player should be able to properly stun a target mid animation when depleting poise · the parry effect should properly play and can now damage surrounding enemies, projectiles caught in the effect will…Community28 Aug 2026Update Preview SeptemberHi everyone, I appreciate everyone for sticking around. My last contract is up and now I'll be able to work a lot more on the project. Here's a small list of things to come in September. · Fixed an animation issue when trying to swim while holding a weapon with two hands. Hrist should finally swim properly when this occurs. · Whirlwind while holding a weapon with both weapons should properly ca…The Elf MaidenGame update14 Dec 2025Small Update - Dec 13 2025Holiday Decorations are up, Merry Christmas everyone! Outside of that, the new slime king is still being worked on along with some new dungeon mutators to mix things up each run. Stay warm and take care.