Starting with small scale mission maps and setups to make sure, the overall game flow is cohesive and feels right. Already for micro-sized mission maps, the experience has to feel on spot - and it does.
It just took the previous weeks' general tweaks and reworks, consuming several articles, video tutorials and more on game design theory, applying it to a first proper micro-mission map. The result: engaging gameplay, straight out of the box.
A satisfying, wholesome feeling to know that all the previous work comes together...

