Actually a good thing: I feel there is so much going on, that I think it makes sense to cut the news a bit, and focus just on the most-interesting things - and just mention the rest briefly.
A small and solid playable demo remains the next big milestone. Currently steps are polishing and debugging. Just like in the weeks before, I remain absolutely confident, that Q1, more specifically march, is absolutely realistic. That's 3-6 weeks from now.
TL;DR: Youtube Link.
This gameplay preview from unreleased footage focuses on the non-combat, such as dialogues, looting, environment and feeling itself. While combat is a big part of the game, it was shown already a lot in previous updates, so this time, things are showing another side of the game.
First impressions are important, so Gate Project is in coop with our friends and partners at the design studio Hollow and Hues to spice things up in all directions regarding assets and visuals. A current proposal which is floating around, is the new logo...

Like announced on top, the rest will just be a footnote here, even though all of it would be worthy to show off in more details: