The demo release remains the main goal #1. At the moment, QA is undergoing in full speed. After a dozen demo builds or so, less and less bugs are found - which hopefully means, that indeed there are not that many left. Basic balancing is done for combat to make sure things work reasonably well. That leaves full confidence, that in 2-3 weeks, it can be released. Prior to that will share more about the scope and content.
Artworks were done and delivered by Hollow and Hues. Great like always, I love it and it boosts the whole project to a new level. Thanks for that!
As QA is the main focus, there is not much else going on at the moment. (Re-)activating some close-to-final features like weapons, maps, weather effects, finalizing and fixing them where necessary. Will wrap things up for the demo release with a fresh new trailer - already feeling, that the last trailer from December 2024 is sooo outdated ːsteammockingː
... Meanwhile keep posting bits here and there on Discord, Bsky and X/Twitter
