
Hi everyone!
I hope you are all doing well, I have a few announcement to make.
First things first, I had to take a hard decision but I believe I took the right choice. The game will not release this summer and is therefore delayed. I currently have no date but I will give one as soon as I am able to provide it. The reason for this delay are not linked to technical issues but about polishing. I want the user experience to be as good as possible. Due to this game complexity and its core gameplay it is making it hard, rocket science is rocket science.
Also, another reason of the delay is that I and some testers are working a lot on some of the most criticized aspects of the game. I currently cannot tell you what work was done this recent month about these things but it is looking really good.
To close on that subject, progress updates will no longer be monthly and will only be published when there is interesting things to talk about.
As you might have predicted, the public demo is also delayed to an unkown date. I still want to have something playable as soon as possible so I will try to give you something this summer.
This month was not the busiest one but you might have seen in a video that was published this previous month (which I will link below) that bugs have been significantly reduced and the experience significantly improved, to the point that it is playable.
Finally, the visual identity of Rocket Engineer has been reworked. There are still some things I need to convert to this new identity but I am very happy with the result.
Sneak Peak:
Watch on YouTube