Thank you all for being patient, this update took a bit longer than I intended due to unforeseen circumstances. Although I do hope I can get back on track with more frequent updates again.

Changelog:
- New type of missions - Breach
- Enemy AI (very basic) for the breach missions
- One new level for the breach missions
- Enemies now able to run to close distances in straight lines quickly
- Enemies' bodies now contain a ribcage and a spine that work similarly to the skull