Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Endless DarkEventsPatch 0.9.1-ea notes
Game update

Patch 0.9.1-ea notes

Endless Dark · published 27 Nov 2023, 19:02 UTC · build 12810009

All eventsPlayers around this dateRead on Steam

A bugfix and performance update, following issues spotting during live streams.

* Arc selection and game settings are now respected if you change difficulty
* Certain narrative arc tasks will be ignored by scrambled HUD to avoid an arc softlock because you can't read
* Numerous task and progression issues with arc 4 corrected
* Arc 3's secret door will be restored if you choose to replay it, allowing progression again
* A few map fixes, decorations, and changed lighting to better illuminate certain halls
* Large performance issue related to determining the player's map position addressed (about a 10% change)
* Hallucinating that everything is a door will include the tops of the cryo pods
* Observation Window shutter will continue retracting when you open the action menu
* Tooltips no longer render during transitions, showing you old or incomplete data

A big shout out to Tomato "pre-nerf wins" Gaming (twitch.tv/tomato) for helping us identify a lot of these improvements.

More from Endless Dark

Other announcements

All events
In-game event2 Sep 2026Click, chack, clack! It's 1.4, by builders, for builders!The forge has been hot since 1.3 came out, and we are back with more modding updates, and more requests filled! Now you can build your own: Map The map creator that we used internally has been updated and folded into the main game. Our internal tool is now completely gone, completely obsoleted by the new tool, so everyone has exactly the same tools now. You can edit all 7 map layers: terrain, w…Major update31 Jul 2026Patch 1.3 is here!One benefit to the unbearable heat of summer is that it gives you a lot of reasons to stay inside. And as it turns out, when you stay inside and you are not constantly harassed by between two and four horsemen of the apocalypse, you get a lot of thinking done. And it turns out, thinking gives you lots of ideas. Circle up, Custodians. A number of truly unhinged ideas are coming in hot, and you a…Major update26 Apr 2026Patch 1.2 - Darker Still Full ReleaseAfter a lengthy beta process that ended up even more lengthy due to more personal turmoil, what is probably our largest update ever, including 1.0, is now live. Let's go over some of the changes - there's a LOT, so forgive us for moving quick on each thing! New graphics The most obvious thing you will notice is that every tile in the game has been redone. Our own newness to game making meant th…