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Colony Ship: A Post-Earth Role Playing GameEventsUpdate Notes for Nov 9 - Release Version
Game update

Update Notes for Nov 9 - Release Version

Colony Ship: A Post-Earth Role Playing Game · published 9 Nov 2023, 14:14 UTC · build 12655253

All eventsPlayers around this dateRead on Steam

IMPROVEMENTS

- Game is now content complete.
- Added achievements.
- Added civilians moving around in populated areas.
- Added weapon reload sounds.
- Added footsteps sounds.
- Added ambient sounds.
- Added interaction sounds.
- Improved camera during dialogue.
- You can select a jumpsuit color in character creation.
- Improved "warning" sequence on the monks path.
- New music for Armory, Mission Control and Hydroponics areas.
- Added help screen.

CHANGES

- Interface tweaks.
- Tweaked premade characters.
- Added a non-combat solution for Jia's quest.
- Gifted is +3 to stats, +4 to skill points (from +2/+3).
- Added shop on Eli when delivering the machine to the monks.
- Tweaks to stores and loot.
- Updated Arena shop on CH3.
- Made bodies a bit harder to be found by enemies during stealth.
- Improved pathfinding around characters.
- Adjusted noise and sneak penalties.
- Tweaks to some early game checks (might require a new game to work correctly).
- Tweaked hydro red elder creeper encounter, added a tech option.
- Stealth tile danger now renders over objects around the mouse cursor.
- Energy rifles can now fire snap at point blank.
- Tweaked early game dialogues, especially some of the main character questions.
- Improved journal descriptions.

FIXES

- Fixed outlines and characters being visible through the "fog of war".
- Fixed issues with building interior objects outlines and interactivity (Camp Reid in particular).
- Fixed issue with forcefield door in Hargrave's quest.
- Fixed being able to use map in Menzel's quest, breaking the flow.
- Fixed being able to use map in Hargrave's ambush by leaving the conversation.
- Fixed issue with not getting the fuel cell and Mathias when he's not in your party.
- Fixed combat activating on Brotherhood warehouse stealth.
- Fixed issue with map screen button position.
- Fixed issues with characters blocking navigation.
- Fixed issue with sneak on armory frogs.
- Fixed issue with being stuck in apostolic heights apartment.
- Fixed "stiff body" issue with off-screen deaths.
- Fixed Hit & Kill Master trader interaction.
- Fixed loop when trying to leave ELCSS via elevator on the Hydro Alliance quest.
- Fixed issue with wall hole in gang building in pit outskirts.
- Fixed several issues when not doing certain events and going to the location later.
- Fixed incorrect interrupt tiles against melee enemies.
- Fixed issue in Jonas/Church events in the epilogue chapter.
- Fixed missing door sounds.
- Fixed minor misc errors.

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