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Protos Magos Demo›Events›Update 29 April 2023
Game update

Update 29 April 2023

Protos Magos Demo · published 3 years ago · build 11121679

All eventsPlayers around this dateRead on Steam

Technical:
* Increased texture streaming pool.
RAM Minimum requirements increased to 16 GB

* Increased performance of rendering enemies. Significant performance improvement on Level 2
Increased Minimum Required Disk Space to 12 GB

General
* I will be increased the price slightly in a month and the current build will be free as a demo

* Working on a new feature: endless run/survival mode
There are probably more technical issues to be fixed, but as I am a solo dev it gets really boring working only on one thing all the time, and I lose motivation to carry on.

More from Protos Magos Demo

Other announcements

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In-game event3 Sep 2026Update September 2026Horde Mode & stability update Thanks to everyone who has tested Protos Magos so far. This update adds a new Horde Mode , featuring a series of arenas and boss fights, and also fixes several playtest issues: · Added Horde Mode · Fixed double-casting / spells sometimes firing twice from one click · Fixed a spell-switching exploit that could bypass fire rate · Fixed a looping projectile issue that…In-game event26 Jul 2026The Protos Magos Playtest is now availableThe Protos Magos Playtest is now available through Steam. The current build includes access to all levels for testing. Feedback on bugs, navigation, combat, difficulty, performance, and general friction points is very welcome. Please leave feedback in this discussion or contact me directly through email [email protected] or Discord here: . Thanks for helping test Protos MagosIn-game event6 May 2026Update 6 May 2026\ Crash Fix\ I have finally fixed a fatal crash that could occur around the ten-minute mark, shortly after the first puzzle. Massive thanks to CortiWins and Maggotbrain, who provided detailed feedback and helped me pinpoint the issue. \ Performance\ Spell projectiles now use traces to calculate impact instead of relying on collision, which should reduce physics overhead and improve stability. T…