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Protos Magos Demo›Events›Update September 2026
In-game event

Update September 2026

Protos Magos Demo · published 6 days ago

All eventsPlayers around this dateRead on Steam

Horde Mode & stability update

Thanks to everyone who has tested Protos Magos so far. This update adds a new Horde Mode, featuring a series of arenas and boss fights, and also fixes several playtest issues:

  • Added Horde Mode

  • Fixed double-casting / spells sometimes firing twice from one click

  • Fixed a spell-switching exploit that could bypass fire rate

  • Fixed a looping projectile issue that could leave the hand/muzzle effect stuck

  • Improved clarity for the Detonate support-spell puzzle

  • Fixed an issue where enemies could shoot through walls

  • Enemies can now shoot you when you stand in front of them

  • Fixed lag on laser spells, in particular the firewall and laser combo

  • And fixed a dozen bugs and glitches, too long and too embarrassing to mention!

Further polish and balancing will continue in future updates.

More from Protos Magos Demo

Other announcements

All events
In-game event26 Jul 2026The Protos Magos Playtest is now availableThe Protos Magos Playtest is now available through Steam. The current build includes access to all levels for testing. Feedback on bugs, navigation, combat, difficulty, performance, and general friction points is very welcome. Please leave feedback in this discussion or contact me directly through email [email protected] or Discord here: . Thanks for helping test Protos MagosIn-game event6 May 2026Update 6 May 2026\ Crash Fix\ I have finally fixed a fatal crash that could occur around the ten-minute mark, shortly after the first puzzle. Massive thanks to CortiWins and Maggotbrain, who provided detailed feedback and helped me pinpoint the issue. \ Performance\ Spell projectiles now use traces to calculate impact instead of relying on collision, which should reduce physics overhead and improve stability. T…Protos Magos DemoGame update29 Mar 2026Performance update 29 march 2026AI controller perception has been streamlined to avoid spamming BPIs to the BT service